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Tag Archives: QtS60

Symbian, 2D games and Qt Optimization Flags


After two and a half years building rich UIs on top of QGraphicsView and trying every kind of exotic flags or approaches to get better performance results on symbian, I’ve decided to publish some of them which can be useful to game programmers. With a little help of Ademar, we’ve selected a good use case: […]

Symbian development using Linux on real life…


I believe most companies that develop Symbian products uses windows, and only windows, on their development process. Well… We don’t =) When we started to develop symbian applications at INdT we, as open source developers, decided to find a way to keep using linux as our development environment. On the beginning we didn’t have yet an official […]